Multi Media distribution
Multi Media distribution
Representation Media
The representation medium is determined by the developer in the form of MM information.
Storage Media
Data carriers that have the ability to store information
Transmission Media
Information carrier that allows continuous data transmission
Presentation Media
Tools and devices used for information output processes.
Multimedia distribution:
Offline (Stand Alone Multimedia System):
Installation/kiosk
CDROM/software download
Online (Network Based Multimedia System):
KIOSK via computer network
Video conferencing
digital television
Internet Protocol Based Television (IPTV)
Internet Radio
App Store
Information Kiosk
KIOSK is a computer-based terminal used to provide information or services, usually in public places.
Kiosk systems are used in a variety of applications, including information directories, self-service terminals, electronic catalogs, internet access terminals, travel guides, and many more.
Interactive CD Application
Interactive Company Profile
Electronic Encyclopedia
Electronic Books (eBooks)
Electronic Magazine (eMagazine)
Product Catalog
Interactive Video CD-ROM
Marketing CD-ROM
Business Portfolio / CD
Computer Aided Instruction (CAI) and terms
Computer Assisted Instruction (CAI)
Computer Assisted Learning (CAL)
Computer Based Training (CBT)
Computer Based Teaching (CBT)
Intelligent Tutoring System (ITS)
Computer Based Education (CBE)
Web Based Training (WBT)
Understanding CAI
Computer Assisted Teaching is an educational teaching system that is carried out almost entirely by computers.
CIA functions:
Assess students' abilities with a pre-test
Presents educational material in the form of navigation
Providing repeated exercises to increase student knowledge
Provide game-based learning exercises to increase comfort
Assess student progress with post-tests
Records student scores and progress for later review by the course instructor
Types of CAI
Exercise
Learning
Game
Simulation
tutorials
Benefits of Using CAI
Save practice time
The quality of users can continue to improve
Can be adapted to curriculum standards
Easy to modify and update
ONLINE Distribution
Characteristics of Multimedia Data
Focused on continuous media (video and audio)
Has characteristics:
Voluminous means requiring high data rates and large sizes
Real-time and Interactive, namely Requires low delay and Requires synchronization and interactive
Files On Demand
Media files are stored on the server
Can be downloaded at any time
Multiple people can simultaneously download the same file (distance learning)
Lower bandwidth usage than live broadcasts
the download process may be delayed
The data packets sent can be reduced
Live Broadcast
Record events right away, then encode the file = stream file
Sends the file stream to the server
The server will broadcast the streaming file to connected users
Requires more transfer speed than on-demand files
the download process cannot be delayed
data packets cannot be reduced
https://www.youtube.com/watch?v=epR4GGPEPZE
What is the Role of Multimedia in Interactive Learning for Generation Z or the developing generation
What is the Role of Multimedia in Interactive Learning for Generation Z or the developing generation
What is the Role of Multimedia in Interactive Learning for Generation Z or the developing generation
Computer Science
Multimedia means a combination of several media that collaborate and are closely related to each other. Media consists of audio, video, images, text, computers, etc. According to Rosch in M. Suyanto's book (2005:20), multimedia generally means a combination of three elements, namely sound, images & text. In short, multimedia has devices including CD-ROM or DVD-ROM, sound cards, and speakers. Multimedia also has two types, namely interactive and non-interactive. Simply put, the difference in type depends on the response to its use. Interactive multimedia means the user will move and respond actively and be able to select the desired scene. Examples are games, simulators, and tutorials. Meanwhile, non-interactive multimedia means that users act passively and watch scenes sequentially, such as live streaming and presentations. Learning media involves users in mentally demanding activities in learning. From this perspective, the specific mentality required in learning media can be generated through systematic manipulation of specific instructional events. Here we clearly state the important role of instructional design in learning media (educational multimedia).
Basically, the aim of implementing learning using multimedia is as much as possible to replace and complement the objectives, materials, methods, and assessment tools that exist in the teaching and learning process in conventional and instructional learning systems. Implementing this multimedia will be able to provide changes in the learning atmosphere, so that it can create motivation, especially in following the learning that is being followed, so that it can improve student learning outcomes. Multimedia technology helps in efforts to increase student motivation, exploration, and improvement of subject matter at school. Multimedia technology applications in the form of tutorials, simulations, virtualization, and making it easier to obtain information, transmit, and carry out routine tasks automatically. This type of learning has several advantages, including the learning system being more innovative and interactive, students being able to be more active in two-way communication with the teacher, students being better trained to be more creative and dare to ask questions, teachers must be creative and innovative to find learning breakthroughs, able to combine texts. , images, audio, music, animation, and navigation, increase student motivation during the teaching and learning process and they are able to visualize material that is difficult to explain using conventional methods.
JENDELA ILMU & TEKNOLOGI
Media pembelajaran dan berbagi pengetahuan tentang broadcasting, film, teknologi, AI, content creation, dan pendidikan.


